Difference between revisions of "Fatigue Game Settings"

3 bytes added ,  18:30, 11 May 2007
Typo's and acrobatics correction for Jump Perk
imported>ABO
(Added formulas)
imported>ABO
(Typo's and acrobatics correction for Jump Perk)
Line 11: Line 11:
|style="background:#ffeded" | Base impact of low fatigue???
|style="background:#ffeded" | Base impact of low fatigue???
|-  
|-  
|style="background:#ffeded" | fFatigeMult
|style="background:#ffeded" | fFatigueMult
|style="background:#ffeded" | 0.5
|style="background:#ffeded" | 0.5
|style="background:#ffeded" | Multiplier for impact of low fatigue???
|style="background:#ffeded" | Multiplier for impact of low fatigue???
Line 31: Line 31:
|style="background:#ffeded" | Fatigue burned per second when running encumberance multiplier
|style="background:#ffeded" | Fatigue burned per second when running encumberance multiplier
|-  
|-  
|style="background:#ffeded" | fFatigeJumpBase
|style="background:#ffeded" | fFatigueJumpBase
|style="background:#ffeded" | 30.0
|style="background:#ffeded" | 30.0
|style="background:#ffeded" | Fatigue burned by jumping
|style="background:#ffeded" | Fatigue burned by jumping
Line 111: Line 111:
     fPerkAthleticsXXFatigueMult
     fPerkAthleticsXXFatigueMult


Fatigue burned by jumping is (fPerkJumpFatigueXXMult depends on athletics skill):
Fatigue burned by jumping is (fPerkJumpFatigueXXMult depends on acrobatics skill):


   fatigue burned = (fFatigueJumpBase + fFatigueJumpMult * Encumberance/MaxEncumberance) *
   fatigue burned = (fFatigueJumpBase + fFatigueJumpMult * Encumberance/MaxEncumberance) *
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