Difference between revisions of "Fatigue Game Settings"

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1,056 bytes added ,  10:15, 11 May 2007
Added formulas
imported>ABO
imported>ABO
(Added formulas)
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|style="background:#ffeded" | fFatigueReturnMult
|style="background:#ffeded" | fFatigueReturnMult
|style="background:#ffeded" | 0.0
|style="background:#ffeded" | 0.0
|style="background:#ffeded" | Fatigue regenerated per second for endurance multiplier
|style="background:#ffeded" | Fatigue regenerated per second endurance multiplier
|-  
|-  
|style="background:#ffeded" | fFatigueRunBase
|style="background:#ffeded" | fFatigueRunBase
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|style="background:#ffeded" | fFatigueRunMult
|style="background:#ffeded" | fFatigueRunMult
|style="background:#ffeded" | 0.0
|style="background:#ffeded" | 0.0
|style="background:#ffeded" | Fatigue burned per second when running for encumberance multiplier
|style="background:#ffeded" | Fatigue burned per second when running encumberance multiplier
|-  
|-  
|style="background:#ffeded" | fFatigeJumpBase
|style="background:#ffeded" | fFatigeJumpBase
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|style="background:#ffeded" | Perk multipliers for fatigue burn when running.
|style="background:#ffeded" | Perk multipliers for fatigue burn when running.
|}
|}
The following formulas are not all entirely confirmed, but should be pretty close. Unknowns are marked with ???.
The impact on things like attack damage of low fatigue is done calculated with a fatigue factor;
  FatigueFactor = (fFatigueBase + Fatigue/MaxFatigue) * fFatigueMult


Fatigue regenerated per second is calculated as:
Fatigue regenerated per second is calculated as:
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   fatigue regenerated = fFatigueReturnBase + fFatigueReturnMult * Endurance/10
   fatigue regenerated = fFatigueReturnBase + fFatigueReturnMult * Endurance/10


Fatigue burned per second when running is calculated as:
Fatigue burned per second when running is calculated as (fPerkAthleticsXXFatigueMult depends on athletics skill):
 
  fatigue burned = (fFatigueRunBase + fFatigueRunMult * Encumberance/MaxEncumberance) *
    fPerkAthleticsXXFatigueMult
 
Fatigue burned by jumping is (fPerkJumpFatigueXXMult depends on athletics skill):
 
  fatigue burned = (fFatigueJumpBase + fFatigueJumpMult * Encumberance/MaxEncumberance) *
    fPerkJumpFatigueXXMult
 
Fatigue burned by attacking is (fPowerAttackFatiguePenalty only applies for a power attack):
 
  fatigue burned = fFatigueAttackBase + fFatigueAttackMult * WeaponWeight??? +
    fPowerAttackFatiguePenalty???
 
Fatigue burned by spell casting is:
 
  fatigue burned = fFatigueCastBase + fFatigueCastMult * Encumberance???SpellCost???


  fatigue burned = (fFatigueRunBase + fFatigueRunMult * Encumberance) * fPerkAthleticsXXFatigueMult
Fatigue burned by blocking is:


  fatigue burned = fFatigueBlockBase + fFatigueBlockMult * ShieldWeight??? +
    fFatigueBlockSkillBase + fFatigueBlockSkillMult * Block/100




[[Category:Settings]]
[[Category:Settings]]
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