Difference between revisions of "GetAttackDamage"
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imported>WereWolf (Fixed syntax) |
imported>WereWolf |
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(damage:long) ''reference.''GetAttackDamage ''objectID:ref'' | (damage:long) ''reference.''GetAttackDamage ''objectID:ref'' | ||
'''Example:''' | |||
ref Weapon | |||
float WeaponDamage | |||
set Weapon to player.[[GetEquippedObject]] 16 | |||
set WeaponDamage to Weapon.GetAttackDamage | |||
Gets the attack damage value of the player's equipped weapon and store in ''WeaponDamage'' variable. | |||
==See Also== | ==See Also== |