GetAttackDamage

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A command for Oblivion Script Extender

Syntax:

(damage:long) reference.GetAttackDamage objectID:ref

Returns the base attack damage.

Example:

ref Weapon
float WeaponDamage
set Weapon to player.GetEquippedObject 16
set WeaponDamage to GetAttackDamage Weapon

Gets the attack damage value of the player's equipped weapon and store in WeaponDamage variable.

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