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Difference between revisions of "GetAttackDamage"

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240 bytes added ,  16:21, 9 September 2007
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imported>WereWolf
(Fixed syntax)
imported>WereWolf
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  (damage:long) ''reference.''GetAttackDamage ''objectID:ref''
  (damage:long) ''reference.''GetAttackDamage ''objectID:ref''
'''Example:'''
ref Weapon
float WeaponDamage
set Weapon to player.[[GetEquippedObject]] 16
set WeaponDamage to Weapon.GetAttackDamage
Gets the attack damage value of the player's equipped weapon and store in ''WeaponDamage'' variable.


==See Also==
==See Also==
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