Difference between revisions of "MagicItemHasEffect"

272 bytes added ,  17:30, 5 September 2007
Note on crashes
imported>Haama
(Fit to box)
imported>Haama
(Note on crashes)
Line 2: Line 2:
  (hasEffect:bool) MagicItemHasEffect effect:chars magicItem:ref
  (hasEffect:bool) MagicItemHasEffect effect:chars magicItem:ref
  (hasEffect:bool) MagicHasEffect effect:chars magicItem:ref
  (hasEffect:bool) MagicHasEffect effect:chars magicItem:ref
==Notes==
* Using '''MagicItemHasEffect''' on a magic item that doesn't have any effects (for instance, after using [[RemoveAllEffectItems]] on the item) will cause Oblivion to crash.
** However, using '''MagicItemHasEffect''' on a non-magic item will not cause a crash.


==See Also==
==See Also==
Anonymous user