Difference between revisions of "MagicItemHasEffect"

Jump to navigation Jump to search
95 bytes added ,  16:54, 11 September 2007
Fixed format & added OBSE link
imported>Haama
(Note on crashes)
imported>WereWolf
(Fixed format & added OBSE link)
Line 1: Line 1:
A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]
MagicItemHasEffect - returns whether the magic item has an effect item with the specifed effect.  Uses the 4 letter codes for the magic effects listed in the CS.
MagicItemHasEffect - returns whether the magic item has an effect item with the specifed effect.  Uses the 4 letter codes for the magic effects listed in the CS.
'''Syntax:'''
  (hasEffect:bool) MagicItemHasEffect effect:chars magicItem:ref
  (hasEffect:bool) MagicItemHasEffect effect:chars magicItem:ref
  (hasEffect:bool) MagicHasEffect effect:chars magicItem:ref
  (hasEffect:bool) MagicHasEffect effect:chars magicItem:ref


Anonymous user

Navigation menu