Difference between revisions of "SetLightRadius"

275 bytes added ,  19:18, 21 January 2008
caveats
imported>Haama
(Created)
 
imported>Scruggs
(caveats)
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'''Syntax:'''
'''Syntax:'''
  (nothing) ''reference''.SetLightRadius radius:short ''light:ref''
  (nothing) ''reference''.SetLightRadius radius:short ''light:ref''
Sets the radius of the light. Changes are not saved in the savegame.
Sets the radius of the light. Note that while this function can be called on a reference, it affects the base object. Also note that the game will not update the lighting until the cell is reloaded or you force the light to be reloaded (by, for example, calling [[Disable]] followed by [[Enable]] on it). Changes are not saved in the savegame.


==See Also==
==See Also==
Anonymous user