Difference between revisions of "Talk:SetRigidBodyMass"
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imported>TS7 m (Reverted edit of Ma4D6j, changed back to last version by Entim) |
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::If you want a really smoothly moving object, go for high mass and low friction. | ::If you want a really smoothly moving object, go for high mass and low friction. | ||
:::--wz | :::--wz | ||
:::My experiences ''with this function'' mirror Deathbane's. '''SetRigidBodyMass 0''' gives an unmovable object, while '''SetRigidBodyMass 100''' results in an object that will bounce wildly once moved (presumably because it never loses momentum).--[[User:Speedo|Speedo]] 14:47, 18 April 2008 (EDT) |