CreateFullActorCopy
Revision as of 10:13, 6 July 2006 by imported>ShadowDancer (clarified usage of CreateFullActorCopy)
Syntax:
[ActorID.]CreateFullActorCopy
Example:
player.CreateFullActorCopy
Creates a copy of the specified actor and its base.
Example:
set newRef to player.CreateFullActorCopy
Returns the ID of the new reference, so it can be used to set a reference variable.
In both cases the copy will be an exact duplicate of the original actor, including inventory, with the following exceptions:
- Inventory items are duplicated in the same manner as DuplicateAllItems
- The copy will not have any AI packages or factions