GetDistance
Revision as of 12:38, 1 June 2006 by imported>DragoonWraith (linked to Oblivion Units article)
Returns the distance in units from the calling object to the Reference "ObjectID".
Syntax:
GetDistance ObjectID
Examples:
GetDistance TestMarkerRef
Set distance to Getdistance Player
Ref Actor Begin OnActivate set Actor to GetActionRef if Getdistance Actor > 70 messagebox "Come closer my friend" endif end