GetHeadingAngle
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Syntax:
GetHeadingAngle ObjectRefID
Example:
GetHeadingAngle StrangeStatue
Returns the angle between the caller's heading and the ObjectRefID.
For example, say the player is facing due north. The object StrangeStatue is due west of the player. The command:
player.GetHeadingAngle StrangeStatue
would return 270.