GetIsReference

From the Oblivion ConstructionSet Wiki
Revision as of 21:27, 21 July 2006 by imported>Scruggs (clarifying as referenceID, not objectID)
Jump to navigation Jump to search

Syntax:

GetIsReference ReferenceID

Example:

 if GetIsReference NPC1 == 1
   messagebox "I am NPC 1" 
 elseif GetIsReference NPC2 == 1
   messagebox "I am NPC 2" 
 else
   messagebox "I am NPC 3" 
 endif

Returns 1 if the calling object is the specified reference. As opposed to GetIsID, which checks against the base object ID as defined in the object window, this function takes a specific reference as a parameter. The reference must be persistent.