GetNthDetectedActor
Revision as of 16:47, 30 July 2015 by imported>QQuix (Added a missing argument and a "See Also")
< [[::Category:Functions|Category:Functions]]
A function added by the Oblivion Script Extender.
Syntax:
(actor:ref) reference.GetNthDetectedActor index:short
Returns the Nth actor in the calling actor's detection list.