OnTriggerMob
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Syntax:
begin OnTriggerMob TriggeringRefID (optional)
Example:
begin OnTriggerMob player
This block will be run once when a mobile object triggers the scripted object by colliding with it. If you specify a TriggeringRefID, the block will only run when that specific reference triggers the object (assuming the reference is a mobile object); otherwise, the block will run when any mobile object triggers the scripted object.
Mobile objects include actors (NPCs and Creatures), arrows, and magic projectiles.