Distorting Speech for Special Effects
Dremora Voice
Saveron 18:53, 22 September 2006 (EDT) Does anyone know which filters you need to place on a voice in a music editor to recreate a dremora sounding voice? From listening to the voice it sounds deep and raspy like, but when doing this the voice doesnt sound like a dreamora.
--Sickleyield 29 September 2006 (EDT)
I use Audacity. For my Dremora shopkeeper in my mod (http://www.tescreens.be/oblivionmodwiki/index.php/House_of_Philemon) I started with recording my speaking voice at a tenor/alto pitch (normal for most women who aren't ubersopranos; a guy might have to speak a little higher). Then I tweaked it down thirty percent in pitch and applied noise removal. Voila, you get a deep, raspy, slightly distorted voice. It doesn't sound exactly like the game Dremoras, but it's closer than just a recorded voice. Being aggressive with noise removal increases distortion and gives more of a tinny echo effect in general.
I haven't figured out how to get the dual voice distort, though. Echo in Audacity produces a totally different sound. It might be possible by copying the recorded line, distorting one copy differently than the other, and merging them.
--Linksson 15:37, 24 November 2006 (EST) I use the same program as he does, but I have discovered a way to make a cool sounding voice, it doesn't sound like a dremora, but it is cool. First record yourself speaking normally (or change your accent/"falsetto-nes"/pitch, etc depending on the character) then select all of the dialog. Once this is done, click the effect button (it's on the same row that the 'file' button is) then select echo. I have messed around a-bit, and I personally like to set the Delay time to 0.2 and the Decay factor to 0.4. If you like how it sounds, keep it; but if you want it to sound like a demonic, thingy (with a impossibly low voice) use the effects tab, and click change pitch. depending on the level of your voice, you may need to lower it really low. You can just ignore everything but the last box, the 'percent change' box. All of the information above this is used to generate the percent change, so just change the percent manually. altering it by a negative percent makes it lower, modifying it by a positive percent makes it higher. To achieve the effect you want, you may need to alter the percent drastically (I am a low bass and I need to lower it fifty percent to make a demonic voice). So experiment with how you speak the original recording, and how low to make it...you can mess with the echo settings, but I really like these settings, they're the best I've come up with yet.