FHostileActorInteriorDistance
Revision as of 08:04, 1 October 2007 by imported>ShadowDancer (formatting)
Description |
The distance in game units at which a hostile actor (NPC, creature) is considered close enough to disable fast traveling, waiting, or sleeping for the player. FHostileActorExteriorDistance is for exterior encounters. FHostileActorInteriorDistance is for interior encounters. |
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Default value |
2000.0000 |