FKnockbackAgilBase

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Revision as of 19:38, 15 March 2019 by imported>Mightymudcrab (Created.)
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Description

When hitting an opponent the victim get's pushed backwards. The speed at which the victim is pushed back is modified by FKnockbackAgilBase and FKnockbackAgilMult. Presumably the formula is something like

basespeed*(FKnockbackAgilBase+Agility*FKnockbackAgilMult)

The speed at which the victim is pushed backwards decreases towards the end. The pushback does not seem to be applied if the victim get's staggered.

Default value

1.0000