FindFirstFile
Revision as of 05:23, 1 May 2009 by imported>Low Post (Shortened example Script a little bit.)
A command for Pluggy.
Syntax:
(IsFileFound:bool) FindFirstFile (FileFound)StringID:long (FileMask)StringID:long RootID:short Directories:bool Global:bool
Note: All arguments should be on the same line.
Sets the content of (FileFound)StringID to the Filename of the first matching File and returns 1 if a file was found; 0 if not.
Notes[edit | edit source]
- FileMask is the StringID of the string containing the Windows filemask for the search. Wildcards are allowed. Default is -42 (*) (i.e.: every file).
- RootID specifies in which folder the search should be proceeded. Default is 0.
- 0: "My Documents\My Games\Oblivion\Pluggy\User Files\"
- 1: Oblivion Data folder.
- 2: Oblivion main folder.
- Directories defines if files (0) or directories (1) are returned. Default is 0.
- If you want to modify a string from another mod, you will need to set the Global flag to 1. If Global is 0 or unset the function will fail. If the string is protected the function will fail.
Example[edit | edit source]
Quest script that display in the console the list of *.bsa files in Oblivion/Data folder:
scn testffs Begin GameMode SetString -2000 "*.bsa" FindFirstFile -2050 -2000 1 While ( ( StringLen -2050 ) > 0 ) StringMsg -2050 1 FindNextFile -2050 Loop StopQuest TestFF End