GetActorLightAmount
Revision as of 15:48, 14 September 2007 by imported>WereWolf
A command for Oblivion Script Extender
Syntax:
(lightAmount:float) reference.GetActorLightAmout
[Ref.]GetActorLightAmount
Returns a float describing the amount of light falling on an actor, or 100 if the actor is not in high/medium-high process.
Notes[edit | edit source]
- Must be called on a reference to an actor.
- Higher values indicate more light: the values appear to range from 0.00 for complete darkness to 100.00 for very bright light.