GetBaseActorValue

From the Oblivion ConstructionSet Wiki
Revision as of 13:30, 2 April 2009 by imported>Dev akm (→‎Notes: link to troubleshooting page)
Jump to navigation Jump to search

Syntax:

[ActorID.]GetBaseActorValue StatName 
[ActorID.]GetBaseAV StatName

Example:

GetBaseActorValue Health

Returns the base value of the specified stat. To see the current, modified value, use GetActorValue.

Notes

  • This function does not accurately report the unmodified base value of stats that are changed by constant ability fortify effects. To get the true base value, you'll have to check for any constant ability fortify effects and subtract them from the result of GetBaseAV. See Common_Mistakes#GetBaseActorValue_Includes_Ability_Fortify_Effects.

See Also