GetCellChanged

Revision as of 08:30, 21 May 2011 by imported>QQuix (Removed Bot message)
< [[::Category:Functions|Category:Functions]]

A function added by the Oblivion Script Extender.

Syntax:

(cellChanged:bool) GetCellChanged

Returns 1 if the player has entered a new cell since the last time the command was called from the calling script, including transitioning from one exterior cell to another.