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GetCellChanged

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Revision as of 09:30, 21 May 2011 by imported>QQuix (Removed Bot message)
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< [[::Category:Functions|Category:Functions]]

A function added by the Oblivion Script Extender.

Syntax:

(cellChanged:bool) GetCellChanged

Returns 1 if the player has entered a new cell since the last time the command was called from the calling script, including transitioning from one exterior cell to another.