GetDead
Revision as of 10:17, 28 June 2006 by imported>JOG
Syntax:
[ActorID.]GetDead
Example:
BossGoblin.GetDead
Returns true if the object reference is dead.
Syntax:
[ActorID.]GetDead
Example:
BossGoblin.GetDead
Returns true if the object reference is dead.