GetDead
Revision as of 13:00, 29 March 2007 by imported>Jordan7248
Syntax:
[ActorID].GetDead
Example:
BossGoblin.GetDead
Returns 1 if the object reference is dead.
Syntax:
[ActorID].GetDead
Example:
BossGoblin.GetDead
Returns 1 if the object reference is dead.