GetDead
Revision as of 16:13, 29 March 2007 by imported>Scruggs (Previous syntax was correct...revert)
Syntax:
[ActorID.]GetDead
Example:
BossGoblin.GetDead
Returns 1 if the object reference is dead.
Syntax:
[ActorID.]GetDead
Example:
BossGoblin.GetDead
Returns 1 if the object reference is dead.