Load Screen
Revision as of 11:03, 7 March 2007 by imported>JSweeney (Adding fields from LoadScreen window)
When the game is loading new cells, a load screen is displayed. If the new cell does not have specific load screens associated with it, a random load screen is selected.
To conditionalize a loading screen to appear with certain cells, open the Cell list by going to World, then Cells. When the Cells menu appears, you can drag any cell over to the Loading Screen. You can also conditionalize a loading screen to appear with a world space the same way.
- ID: Unique identifier for the loading screen.
- Displays only when these forms load: List of forms the loading screen will appear for. Each form has a type and unique editor ID. Drag cells over the window to add them to this list, so that the loading screen will only display when that particular cell loads.
- Loading Screen Text: The text that appears along with the background image.
- Loading Screen Image: Filename of .dds file to display as the background.
See Also
How to create custom Loading Screens