MagicEffectUsesOtherActorValueC
Revision as of 15:28, 14 September 2007 by imported>WereWolf (New page: A command for Oblivion Script Extender '''Syntax:''' (usesOtherActorVal:bool) MagicEffectUsesOtherActorValueC effect:long (usesOtherActorVal:bool...)
A command for Oblivion Script Extender
Syntax:
(usesOtherActorVal:bool) MagicEffectUsesOtherActorValueC effect:long
(usesOtherActorVal:bool) MEUsesOtherActorValueC effect:long
Returns whether the magic effect affects an actor value that is not a skill or an attribute.