MagicEffectUsesOtherActorValueC

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Revision as of 15:28, 14 September 2007 by imported>WereWolf (New page: A command for Oblivion Script Extender '''Syntax:''' (usesOtherActorVal:bool) MagicEffectUsesOtherActorValueC effect:long (usesOtherActorVal:bool...)
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A command for Oblivion Script Extender

Syntax:

(usesOtherActorVal:bool) MagicEffectUsesOtherActorValueC effect:long
(usesOtherActorVal:bool) MEUsesOtherActorValueC effect:long

Returns whether the magic effect affects an actor value that is not a skill or an attribute.

See Also