Making pools of water in exterior cells
This article is actually a discussion which was brought into the Main Wiki because it has interesting or important information. It should be converted into an actual article; if you can do this, it would be appreciated.
I am making a house on top of a hill in the wilderness East of Niben Bay ([33, -3] exactly), and I want to make a pool of water on the hill that will flow down into the nearby lake. I've seen waterfalls in the construction set and I know they're objects, but how do I make the pool of water? The cell already has a default water level below the terrain, and I can see the lake has a water level above the rest of the cell (picture). I would also like to know if whatever you do to make two levels of water would work in interiors as well.
I browsed the wiki extensively to try and find the answer, but no luck. I do fell this is something that should be added to the wiki once the question is answered. --Trigonous 21:55, 28 November 2007 (EST)
- You can set the height of the water in the properties of a cell, unfortunately that will rise the water level in the whole cell and there is no way to do this for only a small part or at different levels. You might want to take a look at Texian's Static Water Meshes.
- By answering this question the information is added to the Wiki, it shows up when searching for water and I've added it to the solutions category.
- --Qazaaq 17:21, 29 November 2007 (EST)