ModNthEffectItemMagnitude
Revision as of 12:36, 14 September 2007 by imported>WereWolf
A command for Oblivion Script Extender
Syntax:
(nothing) ModNthEffectItemMagnitude modifyBy:float magicItem:ref whichEffect:short (nothing) ModNthEIMagnitude modifyBy:float magicItem:ref whichEffect:short
Modifies the magnitude of the specified effect item up or down.