ModNthEffectItemMagnitude

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Revision as of 12:36, 14 September 2007 by imported>WereWolf
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A command for Oblivion Script Extender

Syntax:

(nothing) ModNthEffectItemMagnitude modifyBy:float magicItem:ref whichEffect:short

(nothing) ModNthEIMagnitude modifyBy:float magicItem:ref whichEffect:short

Modifies the magnitude of the specified effect item up or down.

See Also