ModObjectHealth

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Revision as of 14:14, 9 September 2007 by imported>WereWolf (New page: A command for Oblivion Script Extender Modifies the base object health up or down. '''Syntax:''' (nothing) ''reference.''ModObjectHealth modifyBy...)
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A command for Oblivion Script Extender


Modifies the base object health up or down.

Syntax:

(nothing) reference.ModObjectHealth modifyBy:float objectID:ref

See Also