SetActorValue
Revision as of 03:42, 5 April 2006 by imported>Doppelganger (added forceactorvalue to the list of see-alsos.)
Syntax:
SetActorValue StatName value SetAV StatName value
Example:
SetActorValue Strength 60 Player.SetActorValue Alteration 50
SetActorValue sets the stat's base value to the new value.
NOTE: Although called on a reference, this function actually changes the value on the base actor (thus the base value on all references of that base actor). Note also that ModActorValue modifies the stat value only on the reference, and so is usually preferable.