SetAlert
Revision as of 10:47, 28 June 2006 by imported>JOG
Syntax:
SetAlert [0/1]
Sets whether the actor is in an "alert" state (weapon drawn). This is purely an animation state, and does not affect their actual combat status.
Syntax:
SetAlert [0/1]
Sets whether the actor is in an "alert" state (weapon drawn). This is purely an animation state, and does not affect their actual combat status.