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SetArmorType

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Revision as of 05:45, 14 September 2007 by imported>WereWolf
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A command for Oblivion Script Extender

Syntax:

(nothing) reference.SetArmorType nuArmorType:short objectID:ref

Sets whether the armor is heavy or light.

Armor Type:
 0:    Light Armor
 1:    Heavy Armor

See Also[edit | edit source]