SetHair
Revision as of 02:32, 25 November 2007 by imported>Haama (Fixed syntax)
A command for Oblivion Script Extender
Syntax:
(nothing) reference.SetHair hairStyle:ref npc:ref
Sets the hair on one actor, including the player, to a hairstyle predefined in the CS.
Notes
- Changes to an NPC are not saved in the savegame and will revert to their original upon loading the save game.
- However, changes to the player will last beyond a savegame.
- Changes to an NPC will not be visible until the actor is reloaded; calling disable followed by enable a frame later will force the NPC to reload, updating the eyes (and hair).
- Changes to the player may not be visible until the game is reloaded.