SetIsPlayable
Revision as of 11:58, 14 September 2007 by imported>WereWolf
A command for Oblivion Script Extender
Syntax:
(nothing) reference.SetIsPlayable isPlayable:bool objectID:ref
Specifies whether the object can be used by the player.
A command for Oblivion Script Extender
Syntax:
(nothing) reference.SetIsPlayable isPlayable:bool objectID:ref
Specifies whether the object can be used by the player.