SetIsPlayable
Revision as of 18:23, 7 May 2008 by imported>Thorskin
A command for Oblivion Script Extender
Syntax:
(nothing) reference.SetIsPlayable isPlayable:bool objectID:ref
Specifies whether the object can be used by the player. Only works on objects that have the "Playable" flags, that is, clothing and armor.
This flag is not saved by the game. It will reset to its editor value when the object is loaded in memory.