GetTeleportCellName
Revision as of 07:03, 9 March 2013 by imported>QQuix (Added "Door functions" to categories and see also)
< [[::Category:Functions|Category:Functions]]
A function added by the Oblivion Script Extender.
Syntax:
(cellName:string) ref.GetTeleportCellName
when called on a teleporting door reference, returns the name of the cell or worldspace to which the door teleports.