GetTotalAEPowerMagnitude
Revision as of 01:03, 26 November 2007 by imported>Haama (Fixed syntax)
A command for Oblivion Script Extender
Syntax:
(totalMag:long) reference.GetTotalAEPowerMagnitude effectCode:chars
Returns the total magnitude of all greater power Active Effects with a given code on the reference.
See Also
- Magic Effects List
- GetNthActiveEffectMagnitude
- GetTotalActiveEffectMagnitude
- GetTotalActiveEffectMagnitudeC
- GetTotalAEAllSpellsMagnitude
- GetTotalAEAllSpellsMagnitudeC
- GetTotalAESpellMagnitude
- GetTotalAESpellMagnitudeC
- GetTotalAEDiseaseMagnitude
- GetTotalAEDiseaseMagnitudeC
- GetTotalAEPowerMagnitudeC
- GetTotalAELesserPowerMagnitude
- GetTotalAELesserPowerMagnitudeC
- GetTotalAEAbilityMagnitude
- GetTotalAEAbilityMagnitudeC
- GetTotalAENonAbilityMagnitude
- GetTotalAENonAbilityMagnitudeC
- GetTotalAEEnchantmentMagnitude
- GetTotalAEEnchantmentMagnitudeC
- GetTotalAEAlchemyMagnitude
- GetTotalAEAlchemyMagnitudeC