GetWeaponAnimType

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Revision as of 09:35, 20 June 2008 by imported>Vswe (Added Search Terms)
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Syntax:

 GetWeaponAnimType ActorID 

Returns actor's current weapon anim type:

0 = hand-to-hand (no weapon or staff)
1 = 1 handed weapon
2 = 2 handed weapon
3 = bow