GetWeaponSkillType

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Revision as of 11:38, 23 January 2008 by imported>Fella
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Syntax:

 ActorID.GetWeaponSkillType == X

Returns actor's current weapon skill type:

0 = No Weapon (Hand-to-Hand) or No Skill (Staff)
1 = Blade
2 = Blunt
3 = Marksman