GetWeaponSkillType
Revision as of 11:38, 23 January 2008 by imported>Fella
Syntax:
ActorID.GetWeaponSkillType == X
Returns actor's current weapon skill type:
- 0 = No Weapon (Hand-to-Hand) or No Skill (Staff)
- 1 = Blade
- 2 = Blunt
- 3 = Marksman
Syntax:
ActorID.GetWeaponSkillType == X
Returns actor's current weapon skill type: