HasBeenPickedUp
Revision as of 15:31, 10 June 2013 by imported>QQuix (added a note about this function being broken)
A command for Oblivion Script Extender
Syntax:
(pickedUp:bool) reference.HasBeenPickedUp (pickedUp:bool) reference.IsTaken
Returns true (1) if the calling reference is currently inactive due to having been picked up by an actor or otherwise transferred to an inventory.
Notes
- This function seems to be broken and always returns 1, before and after an item has been picked up. (as of June 2013)