HasBeenPickedUp

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Revision as of 15:31, 10 June 2013 by imported>QQuix (added a note about this function being broken)
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A command for Oblivion Script Extender

Syntax:

(pickedUp:bool) reference.HasBeenPickedUp
(pickedUp:bool) reference.IsTaken

Returns true (1) if the calling reference is currently inactive due to having been picked up by an actor or otherwise transferred to an inventory.

Notes

  • This function seems to be broken and always returns 1, before and after an item has been picked up. (as of June 2013)

See Also