HasMagicEffect
Revision as of 19:59, 5 July 2007 by imported>DragoonWraith (CS 1.0)
Syntax:
HasMagicEffect EffectID
Example:
HasMagicEffect FIDG
Returns 1 if the calling reference is currently being affected by the given magic effect.
Syntax:
HasMagicEffect EffectID
Example:
HasMagicEffect FIDG
Returns 1 if the calling reference is currently being affected by the given magic effect.