IArmorDamageHelmChance

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Revision as of 08:16, 20 April 2006 by imported>Bnesmith
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Determines the percentage of damage that will be absorbed by the helmet. Default 10.

iArmorDamageBootsChance

iArmorDamageCuirassChance

iArmorDamageGauntletsChance

iArmorDamageGreavesChance

iArmorDamageHelmChance

iArmorDamageShieldChance

These variables are intimally related as they distribute the damage, by default they distribute 100% of damage, changing their values to any other value witch the sum of them is not 100 will actually remove damage.