ILevCreaLevelDifferenceMax
Revision as of 09:36, 28 March 2006 by imported>Bnesmith
Leveled Creatures are governed by this setting. A leveled creature list uses the player's level to determine the top potential creature in a list. From that creature, only entries within this game setting's range are used. The default value is 8.
For example:
Level | Creature |
---|---|
1 | Skeleton |
4 | Zombie |
6 | Ghost |
8 | Skeleton Guardian |
10 | Headless Zombie |
11 | Ancient Ghost |
If the player is level 13, the list finds it's maximum at 11. Subtracting 8, the minimum level for a creature generated by this list would be three. Therefore, all creature except the Skeleton are potentials to be generated by this list.