INumberGuardsCrimeResponse
Revision as of 12:40, 12 April 2006 by imported>Ezmegaz (Initial page created.)
This value governs the number of guards that appear when the player commits a crime and it has been reported. If set to 0, no guard appears.
This value governs the number of guards that appear when the player commits a crime and it has been reported. If set to 0, no guard appears.