IsArmor

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Revision as of 14:50, 19 August 2006 by imported>Behippo (correct calling conventions)
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A command for Oblivion Script Extender

Syntax:

IsArmor [ObjectID]

Returns true if the object id passed in is classed as armor. Takes precedence over the reference version

[ref.]IsArmor

Returns true if calling object is classed as armor.