IsArmor
Revision as of 14:50, 19 August 2006 by imported>Behippo (correct calling conventions)
A command for Oblivion Script Extender
Syntax:
IsArmor [ObjectID]
Returns true if the object id passed in is classed as armor. Takes precedence over the reference version
[ref.]IsArmor
Returns true if calling object is classed as armor.