IsArmor
Revision as of 12:31, 14 April 2008 by imported>Speedo (Fixed syntax)
A command for Oblivion Script Extender
Syntax:
(IsArmor:bool) reference.IsArmor ObjectID:ref
Returns whether the object is classed as armor.
A command for Oblivion Script Extender
Syntax:
(IsArmor:bool) reference.IsArmor ObjectID:ref
Returns whether the object is classed as armor.