IsClonedForm
Revision as of 04:38, 15 September 2007 by imported>WereWolf (New page: A command for Oblivion Script Extender '''Syntax:''' (isCloned:bool) IsClonedForm objectID:ref Returns whether the passed objectID is a cloned for...)
A command for Oblivion Script Extender
Syntax:
(isCloned:bool) IsClonedForm objectID:ref
Returns whether the passed objectID is a cloned form or not.
Notes
- A cloned form is saved as part of the save game.
- Instances of cloned forms are player created potions, spells and enchanted items.