IsClonedForm
Revision as of 20:37, 21 March 2008 by imported>DragoonWraith (rewording note)
A command for Oblivion Script Extender
Syntax:
(isCloned:bool) IsClonedForm objectID:ref
Returns whether the passed objectID is a cloned form or not.
Notes[edit | edit source]
- A cloned form is saved as part of the save game.
- In addition to objects created with CloneForm, player created potions, spells and enchanted items are also considered clones.