IsJumping
Revision as of 01:16, 13 July 2008 by imported>Haama (Created)
A command for Oblivion Script Extender
Syntax:
(IsJumping:bool) actor:ref.IsJumping
Returns 1 if the calling actor is jumping.
Notes
- Only returns 1 for the single frame that the actor is starting to jump, but not for the duration of the jump.